There are a number of bug fixes in the latest Warzone update on December 15, 2021. Not only that, there are also an update on the Ricochet anti-cheat system and nerfs to some of the most popular weapons. Do you want to read the patch notes for the Warzone Update 1.50 on December 15, 2021? Here they are according to Jacob Hale on the Dexerto site which is rolled out in two stages.
Ricochet Anti-Cheat
According to Dexerto, even though it is not included in the patch notes, but the kernel-level anti-cheat system reportedly rolled out in North America late in the night on December 14 and into December 15. On the ModernWarzone twitter account, they tweeted that Ricochet anti-cheat is fully live worldwide and server side measures were already in place.
Bug Fixes
How about the bug fixes? You are able to read the bug fixes in Warzone Update 1.50 below.
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- Collision issues with various elements across Caldera which permitted Players to exploit/peek/shoot through them has been fixed.
- An issue permitting Players to duplicate Weapons has been fixed.
- An issue which permitted Players to infil prematurely has been fixed.
- An issue which caused Players to undergo framerate drops in case respawning with a Player Title and Calling Card Frame equipped has been fixed.
- An issue which caused the Voice Chat output device setting to revert back to Default Communication Device has been fixed.
- An issue which prevented Vanguard Seasonal Challenges from appearing and/or tracking properly has been fixed.
- An issue where EM2 (BOCW) Recoil was not being properly increased has been fixed.
- An issue which caused the k98 Scout 10.0x Telescopic Optic to incorrectly escalate Aim Down Sight Speeds has been fixed.
- An issue which caused Players to unintentionally ADS-in and ADS-out has been fixed.
Weapon
Here are the information about weapons in Warzone update 1.50.
General
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- The type 100 (VG) 8mm Nambu 20 Round Mags Attachment name has been altered to 8mm Nambu 30 Round Mags.
Weapon Adjustments
Assault Rifle
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- Assault Rifle Hotel (VG – Automaton)
- Recoil increased
- Assault Rifle Hotel (VG – Automaton)
Light Machine Gun
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- Light Machine Gun Charlie (VG – Bren)
- Neck Damage Multiplier decreased to 1.4, down from 1.5.
- Light Machine Gun Charlie (VG – Bren)
Attachments
Attachment Adjustments
Magazine
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- Assault Rifle Hotel (VG)
- 6.5mm Sakura 75 Round Drums
- Move Speed decreased by 2%
- ADS Move Speed decreased by 3%
- 6.5mm Sakura 75 Round Drums
- Assault Rifle Hotel (VG)
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- 8mm Klauser Rifle 50 Round Mags
- Move Speed increased by 2%
- ADS Move Speed increased by 2%
- 8mm Klauser Rifle 50 Round Mags
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Warzone December 15 patch notes: Part 2
Gameplay
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- Weapons which spawn across Caldera have been adjusted.
- Ground loot
- Supply Box loot
- Contract rewards
- Weapons which spawn across Caldera have been adjusted.
Bug Fixes
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- Collision issues with various elements across Caldera allowing Players to exploit/peek/shoot through them have been fixed.
- An issue which caused placeholder images to come up in various Store Bundle previews and/or purchases has been fixed.
- An issue which caused placeholder text to appear on the Social menu has been fixed.
- An issue with the Marksman Rifle Charlie (MW) where the Focus Gun Perk would drastically increase Flinch Resistance has been fixed.
- An issue where the Type 99 (VG) could down players in one hit to the Upper Torso has been fixed.
- An issue which caused the PPSh-41 (VG) and Owen Gun (VG) to deal more damage than intended has been fixed.
Weapons
There are a lot of the changes below which pertain to Recoil. So, it was necessary to clarify the language used:
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- Recoil adjustment
- Recoil pattern has changed
- Recoil adjustment
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- Recoil Deviation
- Amount of randomness in the Recoil pattern
- Recoil Deviation
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- Recoil increase or decrease
- Magnitude has changed
- Recoil increase or decrease
Weapon Adjustment
Assault Rifle
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- Assault Rifle Alpha (VG)
- Recoil adjusted
- Assault Rifle Alpha (VG)
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- Assault Rifle Charlie (VG)
- Recoil increase
- Assault Rifle Charlie (VG)
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- Assault Rifle Hotel (VG)
- Recoil greatly increased
- Assault Rifle Hotel (VG)
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- Cooper Carbine (VG)
- Maximum Damage Range lowered to 1200, down from 1350
- Neck Damage Multiplier decreased to 1.2, down from 1.3
- Lower Torso Damage Multiplier lowered to 1, down from 1.1
- Recoil increased slightly
- Cooper Carbine (VG)
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- Volkssturmgewehr (VG)
- Neck Damage Multiplier lowered to 1.2, down from 1.5
- Lower Torso Multiplier lowered to 1, down from 1.1
- ADS Speed decreased by 19%
- Volkssturmgewehr (VG)
Handgun
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- Klauser (VG)
- Neck Damage Multiplier lowered to 1.2, down from 1.5
- Klauser (VG)
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- Machine Pistol (VG)
- Maximum Damage Range lowered to 215 units, down from 225
- Second Damage Range lowered to 450 units, down from 600
- Machine Pistol (VG)
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- RATT (VG)
- Neck Damage Multiplier lowered to 1.2, down from 1.5
- RATT (VG)
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- Top Break (VG)
- Neck Damage Multiplier decreased to 1.2, down from 1.5
- Top Break (VG)
Light Machine Gun
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- MG 82 (BOCW)
- Recoil Deviation increased
- MG 82 (BOCW)
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- MG42 (BOCW)
- ADS Speed decreased by 9%
- Recoil increased
- MG42 (BOCW)
Marksman Rifle
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- G-43 (VG)
- Recoil adjusted
- G-43 (VG)
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- Marksman Rifle Charlie (MW)
- Flinch Resistance increased by 19%
- Marksman Rifle Charlie (MW)
Shotgun
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- Combat Shotgun (VG)
- Maximum Damage Range decreased to 140 units, down from 150
- Second Damage Range decreased to 220 units, down from 240
- Combat Shotgun (VG)
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- Einhorn Revolving (VG)
- Maximum Damage Range escalated to 160 units, up from 140
- Second Damage Range lowered to 220 units, down from 230
- Einhorn Revolving (VG)
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- Gracey Auto (VG)
- Second Damage amount lowered to 20, down from 22
- Third Damage amount decreased to 14, down from 18
- Maximum Damage Range decreased to 140 units, down from 160
- Second Damage Range decreased to 300 units, down from 325
- Gracey Auto (VG)
Sniper Rifle
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- 3-Line Rifle (VG)
- Maximum Damage escalated to 95, up from 92
- Minimum Damage increased to 78, up from 75
- Neck Damage Multiplier lowered to 1.5, down from 2
- Lower Torso Damage Multiplier decreased to 1.06, down from 1.1
- Upper Extremities Damage Multipliers lowered to 1, down from 1.1
- ADS Speed increased by 16.6%
- 3-Line Rifle (VG)
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- Gorenko Anti-Tank Rifle (VG)
- Minimum Damage decreased to 102, down from 108
- Minimum Damage Range escalated to 4096 units, up from 2048
- Neck Damage Multiplier decreased to 1.8, down from 2
- Bullet Velocity increased by 22%
- Gorenko Anti-Tank Rifle (VG)
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- Kar98k (VG)
- Flinch Resistance increased by 19%
- Kar98k (VG)
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- Swiss K31 (BOCW)
- Flinch Resistance increased by 19%
- Swiss K31 (BOCW)
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- Type 99 (VG)
- Maximum Damage increased to 96, up from 92
- Minimum Damage increased to 82, up from 75
- Neck Damage Multiplier decreased to 1.7, down from 2
- Type 99 (VG)
Submachine Gun
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- Owen Gun (VG)
- Recoil adjusted
- Owen Gun (VG)
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- PPSh-41 (VG)
- Recoil adjusted
- PPSh-41 (VG)
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- Sten (VG)
- Recoil adjusted
- ADS Move Speed decreased by 10%
- Sten (VG)
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- Submachine Gun Charlie (VG)
- Recoil adjusted
- Submachine Gun Charlie (VG)
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- M1912 (VG)
- Recoil adjusted
- Move Speed decreased by 1.25%
- ADS Move Speed decreased by 4%
- M1912 (VG)
Attachment Adjustments
Ammunition
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- Top Break (VG)
- M15 Shot Shell
- Maximum Damage decreased to 18, down from 25
- Second Damage amount decreased to 14, down from 15
- Maximum Damage Range decreased to 180, down from 197
- Second Damage Range lowered to 278, down from 315
- M15 Shot Shell
- Top Break (VG)
Gun Perk
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- Steady
- Firing Move Speed Multiplier lowered to 4%, down from 5.5%
- ADS Firing Move Speed Multiplier decreased to 3.5%, down from 4%
- Steady
Magazine
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- 3-Line Rifle (VG)
- 7.62x54mmR 5 Round Fast Mags
- Magazine Capacity escalated to 5, up from 3
- 7.62x54mmR 5 Round Fast Mags
- 3-Line Rifle (VG)
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- Kar98k (VG)
- 8mm Klauser 5 Round Fast Mags
- Magazine Capacity increased to 5, up from 3
- 8mm Klauser 5 Round Fast Mags
- Kar98k (VG)
AUTHOR BIO
On my daily job, I am a software engineer, programmer & computer technician. My passion is assembling PC hardware, studying Operating System and all things related to computers technology. I also love to make short films for YouTube as a producer. More at about me…
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