Best Mega Rayquaza Moveset

Mega Rayquaza is known as the alternate form of Rayquaza. It is not only the most powerful Dragon kind mega evolution but also the most powerful Dragon in the whole game. The DPS of it is so good and no other Dragons come close to the number of damage that can be spilled out by Mega Rayquaza. Many legendaries are not comparable to Mega Rayquaza when it comes to the stats.

It has been known that Dragon Tail and Outrage are the best moves for Rayquaza when attacking Pokemon in Gyms. This mix is best as it has the highest total DPS and is also named as the best moveset for PvP battles. Then, what about the best moveset for Mega Rayquaza?

Best Mega Rayquaza Moveset

A lot of people have spoken their mind. A user from Game Spot named kkusagami thinks that the best movesets for Mega Rayquaza are Dragon Dance, Extreme Speed, Dragon Claw, and Dragon Ascent. TheFireySloth has similar list but he changes Dragon Dance with Sword Dance and Dragon Claw with Eathquake. A user called SkittyOnWailord also shares his mind. He thinks the best ones include Sunny Day, Rain Dance, Sandstorm, and Bind. For those who want to know about the ones included on the list, here is the information about some of them for you.

    1. Dragon Dance

Dragon Dance refers to the kind of Dragon move that was introduced in Gen III. Both speed and attack stats are boosted by this one by 1 stage each. It is good help to prevent nervousness.

Dragon Dance details:

    • Type: Dragon
    • Category: Status
    • Power: –
    • Accuracy: -%
    • PP: 20*
    • Affects: User
    • Secondary Effect: None
    • Priority: 0
    • Contact: No
    • Magic Coat: No
    • Magic Bounce: –
    • Bright Powder: No
    • Protect/Detect: No
    • Snatch: Yes
    • Mirror Move: –
    • King’s Rock: No
    1. Extreme Speed

Extreme Speed refers to the kind of Normal move that was introduced in Gen II. In the battle, you are able to attack the opponent at blinding speed. In fact, the attack always happens before any other move. In Gen V, the priority of the Extreme Speed was increased to +2.

Extreme Speed details:

    • Type: Normal
    • Category: Physical
    • Power: 80
    • Accuracy: 100%
    • PP: 58
    • Affects: Selected Target
    • Secondary Effect: None
    • Priority: +1 Gen I, Gen II, Gen III, Gen IV / +2 Gen V
    • Contact: Yes
    • Magic Coat: No
    • Magic Bounce: No
    • Bright Powder: Yes
    • Protect/Detect: Yes
    • Snatch: No
    • Mirror Move: Yes
    • King’s Rock: Yes
    1. Dragon Claw

Dragon Claw refers to the Dragon kind of move that was introduced in Gen III.

Dragon Claw details:

    • Type: Dragon
    • Category: Physical
    • Power: 80
    • Accuracy: 100%
    • PP: 15
    • Affects: Selected Target
    • Secondary Effect: None
    • Priority: 0
    • Contact: Yes
    • Magic Coat: No
    • Magic Bounce: –
    • Bright Powder: Yes
    • Protect/Detect: Yes
    • Snatch: No
    • Mirror Move: –
    • King’s Rock: Yes
    1. Dragon Ascent

Dragon Ascent refers to the kind of Flying move that was introduced in Gen VI and is known as the signature move of Rayquaza. It deals damage and lowers the Defense and the Special Defense stats of the user by 1 each. Prior to Gen VIII, if Rayquaza is aware that it moves, it can Mega Evolve. If you do not want for the Mega Evolve to happen, the Z-Crystal should be held.

Dragon Ascent details:

    • Type: Flying
    • Category: Physical
    • Power: 120
    • Accuracy: 100%
    • PP: 5*
    • Priority: 0
    • Contact: Yes
    • Bright Powder: No
    • Detect/Protect: –
    • King’s Rock: No
    • Magic Bounce: No
    • Magic Coat: No
    • Mirror Move: Yes
    • Snatch: No
    1. Sunny Day

Sunny Day refers to the kind of the Fire move that was introduced in Gen II. This one is able to change the weather to Clear Skied. People also call it TM11.

Sunny Day details:

    • Type: Fire
    • Category: Status
    • Power: –
    • Accuracy: –
    • PP: 5
    • Affects: Everyone
    • Secondary Effect: None
    • Priority: 0
    • Contact: No
    • Magic Coat: No
    • Magic Bounce: No
    • Bright Powder: No
    • Protect/Detect: No
    • Snatch: No
    • Mirror Move: No
    • King’s Rock: No
    1. Rain Dance

Rain Dance refers to the weather move that was introduced for the first time in Gen II. This one is known as Water type and it is able to cause heavy rain for five turns. In addition, it is TM18.

Rain Dance details:

    • Type: Water
    • Category: Status
    • Power: 0
    • Accuracy: 0
    • PP: 5
    • Affects: Selected Target
    • Secondary Effect: Raises the power of Water type attacks for five turns
    • Priority: 0
    • Contact: No
    • Magic Coat: No
    • Magic Bounce: No
    • Bright Powder: No
    • Protect/Detect: No
    • Snatch: No
    • Mirror Move: No
    • King’s Rock: No
    1. Sandstorm

Sandstorm refers to the kind of move that is affected by weather. This one is Rock type that was introduced in Gen II. In the battle, it can damage all Pokemon with the exception of Rock, Ground and Steel type Pokemon.

Sandstorm details:

    • Type: Rock
    • Category: Status
    • Power: –
    • Accuracy: – %
    • PP: 10*
    • Affects: All Pokemon
    • Secondary Effect: None
    • Priority: 0
    • Contact: No
    • Magic Coat: No
    • Magic Bounce: No
    • Bright Powder: No
    • Protect/Detect: No
    • Snatch: No
    • Mirror Move: No
    • King’s Rock: No
    1. Bind

Bind refers to the Normal kind of move that was introduced in Gen I. in the battle, this one is so good at preventing the target from switching or fleeing from the next 2 to 5 turns. There is a 3/8 chance of it to last for 2 or 3 turns. Plus, there is also a 1/8 chance of it to last for 4 or 5 turns. It can damage to the target wit the 1/16 max HP at the end of the every turn. Keep in mind that the effect will last only when the user is on the field. The effect of the Bind will be canceled by Rapid Spin after the it is used by the Pokemon that gets attacked.

Bind details:

    • Type: Normal
    • Category: Physical
    • Power: 15
    • Accuracy: 85
    • PP: 20
    • Affects: Selected target
    • Secondary Effect: Traps opponent
    • Priority: 0
    • Contact: Yes
    • Magic Coat: No
    • Magic Bounce: No
    • Bright Powder: Yes
    • Protect/Detect: Yes
    • Snatch: No
    • Mirror Move: Yes
    • King’s Rock: Yes

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