Phantom Forces Script GUI Pastebin

Roblox has a ton of games. One of the most popular ones is called Phantom Forces. This one is known as a first person shooter or FPS game. The creator of this game is StyLiS Studios. If you find some similarities with the other games such as Battlefield 4 and Call of Robloxia 5, it is not surprising as it is heavily inspired by these two.

For the players who play Phantom Forces, you might look for the script GUI. To be able to find it, you can just go to a website called Pastebin as it is available there. The Phantom Forces script GUI on Pastebin is shared by FAUZAN1GDR on March 18th, 2020. Since the first time it was shared, it has been seen by 99,466. Here is the sneak peak of the Phantom Forces script GUI on Pastebin by FAUZAN1GDR:

Phantom Forces Script GUI Pastebin

game.StarterGui:SetCore(“ChatMakeSystemMessage”, {

Text = “Creat By = Fauzan640!!”;

Font = Enum.Font.ArialBold; –Arial, Cartoon, ArialBold, etc

Color = Color3.new(255, 255, 0);

FontSize = Enum.FontSize.Size8;

})

wait(2)

–Phantom Forces script

–EmperorNooget

local World = game:GetService(‘Workspace’);

local Input = game:GetService(‘UserInputService’);

local Lighting = game:GetService(“Lighting”);

local Players = game:GetService(‘Players’);

local Player = Players[‘LocalPlayer’];

 

local Keys = {}

local Misc = {

CharFunctions = getmetatable(newproxy(true));

GUIColors = {

On = Color3.fromRGB(46, 105, 132);

Off = Color3.new(.38, .38, .38);

};

 

ChamsColors = {

{‘White’, Color3.new(1, 1, 1)};

{‘Black’, Color3.new(0, 0, 0)};

{‘Red’, Color3.new(1, 0, 0)};

{‘Green’, Color3.new(0, 1, 0)};

{‘Blue’, Color3.new(0, 0, 1)};

{‘Purple’, Color3.new(0.65, 0, 0.65)};

{‘Yellow’, Color3.new(1, 1, 0)};

{‘Grey’, Color3.new(0.8, 0.8, 0.8)};

}

}

 

local function GetFunc(t, i)

for __, ___ in next, (t) do

if string.lower(i):match(__:lower()) then

return ___, __

end

end

end

 

local function GetColor(t, i)

for __, ___ in next, (t) do

if (___[1] == i) then

return ___, __

elseif (___[2] == i) then

return ___, __

end

end

end

 

local Settings = {

{‘Menu’, false, Enum.KeyCode.Delete};

{‘Team Chams [\’COLOR\’]’, true, ‘Toggle’};

{‘Enemy Chams [\’COLOR\’]’, true, ‘Toggle’};

{‘Chams Transparency’, false, ‘0’};

{‘Fullbright’, true, ‘MAX’};

— {‘ESP’, true, ‘N/A’};

{‘Aimbot [Not PF]’, true, ‘Toggle’};

}

 

———— [[ GUI SPAWN ]] ————

FormAssets = function()

—— ERROR MAGIC ——

local __ERROR__ = Instance.new(‘BindableEvent’)

__ERROR__[‘Event’]:Connect(error)

 

——— CREATE FUNCTION ———

local create = function(class, parent)

local instance = Instance.new(class);

return function(props)

for property, value in next, (props) do

if (property ~= ‘Parent’) and (typeof(value) ~= ‘Instance’) then

local suc, err = pcall(function()

instance[property] = value

end)

if not suc then __ERROR__:Fire(‘[Script->Asset]: ‘ .. err) end

 

elseif (property == ‘Parent’) then

parent = value

end

end

 

if parent and (typeof(parent) == ‘Instance’) then

instance[‘Parent’] = parent

end

 

return instance

end

end

 

————————————-

————————————-

— SOME THINGS MAY BE OUT OF ORDER —

—-(INSTANCE RELATED PROPERTIES)—-

————-(UNLIKELY)————–

————————————-

————————————-

 

local Main = create(‘ScreenGui’){

Name = “Fauzan640 – Menu”

}

 

local Folder = create(‘Folder’, Main){

Name = ‘Chams’

}

 

local Folder1 = create(‘Folder’, Folder){

Name = ‘Team’

}

 

local Folder2 = create(‘Folder’, Folder){

Name = ‘Enemy’

}

 

local Frame = create(‘Frame’, Main){

Name = “Main”;

BackgroundColor3 = Color3.new(1, 1, 1);

BackgroundTransparency = 1;

Position = UDim2.new(0.5, 0, 0.5, 0);

Size = UDim2.new(0, 250, 0, 190);

Draggable = true;

Active = true;

AnchorPoint = Vector2.new(0.5, 0.5);

Transparency = 1

}

 

local TextLabel = create(‘TextLabel’, Frame){

Name = “Title”;

BackgroundColor3 = Color3.new(0.180392, 0.411765, 0.517647);

BorderSizePixel = 0;

Size = UDim2.new(1, 0, 0, 35);

Text = “Fauzan640”;

TextColor3 = Color3.new(0.866667, 0.843137, 0.843137);

Font = Enum.Font.SciFi;

FontSize = Enum.FontSize.Size28;

TextWrapped = true

}

 

local ScrollingFrame = create(‘ScrollingFrame’, Frame){

Name = “Buttons”;

BackgroundColor3 = Color3.new(1, 1, 1);

BackgroundTransparency = 1;

BorderSizePixel = 0;

Position = UDim2.new(0.5, 0, 0, 40);

CanvasSize = UDim2.new(0, 0, 0, 0);

Size = UDim2.new(1, 0, 0, 260);

AnchorPoint = Vector2.new(0.5, 0);

Transparency = 1

}

 

local Frame1 = create(‘Frame’){

BackgroundColor3 = Color3.new(1, 1, 1);

BackgroundTransparency = 1;

BorderSizePixel = 0;

Position = UDim2.new(0, 0, 0, 1);

Selectable = true;

Size = UDim2.new(1, 0, 0, 25);

ClipsDescendants = true;

Transparency = 1

}

 

local TextLabel1 = create(‘TextButton’, Frame1){

Name = “Text”;

BackgroundColor3 = Color3.new(1, 1, 1);

BorderColor3 = Color3.new(0.180392, 0.411765, 0.517647);

Position = UDim2.new(0.100000001, 0, 0, 0);

Size = UDim2.new(0.600000024, 0, 1, 0);

Text = “Example”;

TextColor3 = Color3.new(0.180392, 0.411765, 0.517647);

Font = Enum.Font.SciFi;

FontSize = Enum.FontSize.Size14

}

 

local Frame2 = create(‘Frame’, Frame1){

Name = “Status”;

BackgroundColor3 = Color3.new(0, 1, 0);

BorderSizePixel = 0;

Position = UDim2.new(0.0250000004, 0, 0.5, 0);

Size = UDim2.new(0, 7, 0, 7);

Style = Enum.FrameStyle.DropShadow;

AnchorPoint = Vector2.new(0, 0.5)

}

 

local TextButton = create(‘TextButton’, Frame1){

Name = “Key”;

BackgroundColor3 = Color3.new(0.180392, 0.411765, 0.517647);

BackgroundTransparency = 0.5;

BorderSizePixel = 0;

Position = UDim2.new(0.699999988, 0, 0, 0);

Size = UDim2.new(0.300000012, 0, 1, 0);

Text = “[EXAMPLE]”;

TextColor3 = Color3.new(0.839216, 0.839216, 0.839216);

Font = Enum.Font.SciFi;

FontSize = Enum.FontSize.Size14;

TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392);

TextStrokeTransparency = 0;

Transparency = 0.5

}

 

local UIListLayout = create(‘UIListLayout’, ScrollingFrame){

Padding = UDim.new(0, 4);

HorizontalAlignment = Enum.HorizontalAlignment.Center

}

 

local UIPadding = create(‘UIPadding’, ScrollingFrame){}

 

 

return create, Main, Frame1, Folder

end

 

local Create, Menu, Button, Chams = FormAssets()

local TDB = false

local EDB = false

local Functions = {

[‘Menu’] = function()

Menu[‘Enabled’] = not (Menu[‘Enabled’]);

end;

 

[‘Team Chams’] = function()

if TDB then return end

TDB = true

Settings[‘TCO’] = not (Settings[‘TCO’])

if Settings[‘TCO’] then

Misc[‘CharFunctions’]

[‘TCCH’] = function(char)

local Target = Players:GetPlayerFromCharacter(char)

if (Target == Player) or (Target.TeamColor ~= Player.TeamColor) then return end

 

local Folder = Chams[‘Team’]:FindFirstChild(Target[‘Name’])

or Create(‘Folder’, Chams[‘Team’]){Name = Target[‘Name’]}

 

for __, part in next, (char:GetChildren()) do

if part:IsA(‘BasePart’) then

Create(‘BoxHandleAdornment’, Folder)

{

Name = part.Name .. ‘_CHAM’;

Color3 = Settings[‘TCC’][2];

AlwaysOnTop = true;

Transparency = Settings[‘CT’];

Visible = true;

ZIndex = 10;

 

Size = (part[‘Name’] == ‘Head’ and Vector3.new(1.25, 1.3, 1.25))

or (Vector3.new(.5, .5, .5) + part.Size)

}[‘Adornee’] = part

end

end

end

elseif Misc[‘CharFunctions’][‘TCCH’] then

Misc[‘CharFunctions’][‘TCCH’] = nil

Chams[‘Team’]:ClearAllChildren()

end

TDB = false

end;

 

[‘Enemy Chams’] = function()

if EDB then return end

EDB = true

Settings[‘ECO’] = not (Settings[‘ECO’])

if Settings[‘ECO’] then

Misc[‘CharFunctions’]

[‘ECCH’] = function(char)

local Target = Players:GetPlayerFromCharacter(char)

if (Target == Player) or (Target.TeamColor == Player.TeamColor) then return end

 

local Folder = Chams[‘Enemy’]:FindFirstChild(Target[‘Name’])

or Create(‘Folder’, Chams[‘Enemy’]){Name = Target[‘Name’]}

 

for __, part in next, (char:GetChildren()) do

if part:IsA(‘BasePart’) then

Create(‘BoxHandleAdornment’, Folder)

{

Name = part.Name .. ‘_CHAM’;

Color3 = Settings[‘ECC’][2];

AlwaysOnTop = true;

Transparency = Settings[‘CT’];

Visible = true;

ZIndex = 10;

 

Size = (part[‘Name’] == ‘Head’ and Vector3.new(1.25, 1.3, 1.25))

or (Vector3.new(.5, .5, .5) + part.Size)

}[‘Adornee’] = part

end

end

end

elseif Misc[‘CharFunctions’][‘ECCH’] then

Misc[‘CharFunctions’][‘ECCH’] = nil

Chams[‘Enemy’]:ClearAllChildren()

end

EDB = false

end;

The Phantom Forces script GUI on Pastebin by FAUZAN1GDR is actually really long. If you want to find the full version, you can just go to Pastebin. It is really easy to find the script since you do not have to log in to the site. You can open the following link to find the script: https://pastebin.com/Bcw3UQ2u.

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