In BitLife, there are some stats. One of them is Relationship stat. In relationship stat, you are going to find the term Craziness. By the way, what does craziness mean in BitLife. To get the answer to that question, please read this entire article.
Relationship Stats – A Quick Overview
Relationships are going to have special stats that differ from your character’s stats. The only bar that you are able to affect is the Relationship bar. It determines how strong of a relationship you have with that person and also how well they get along with you. Need to know that the Family Guy ribbon can be reached if a character is male and maintains good relationships with his family. The Cat lady ribbon can be reached if a character is female and has lots of cats throughout her life and takes good care of them.
What Does Craziness Mean in BitLife?
In BitLife, the Craziness has some meanings.
In Lover Stats
Craziness is a very crazy partner will be more open to exotic pets, threesomes, overruled abortions, and early proposals and babies. When broken up/divorced, they are going to contact you more often.
In Pet Stats
Craziness is a very crazy pet that could attack you more often, attack other pets, or attack other people. It is more likely to be mauled to death by a crazy pet, and have other pets get that fate. Usually, exotic animals are more likely to be crazy.
In Prison Inmate Stats
Craziness is when a very crazy inmate will assault your character more, even for good actions like complimenting them.
Stats for Relationships
Here is a list of stats for Relationship:
Parent Stats
- Relationship
- Religiousness
- Generosity
- Money
Sibling Stats
- Relationship
- Smarts
- Looks
- Petulance
A high-petulance sibling is going to fight your character more frequently and argue a lot, occasionally could even assault your character to death.
Lover Stats
- Relationship
- Looks
- Smarts
- Money
- Craziness
Friend Stats
- Relationship
- Looks
- Smarts
- Money
Although you cannot ask a friend for money or give them money, but this stat will appear. - Craziness
Pet Stats
- Relationship
- Health
- Happiness
- Smarts
- Craziness
Juvenile Delinquent Stats
- Relationship
- Craziness
- Respect
Prison Inmate Stats
- Relationship
- Size
- Craziness
- Respect
Child Stats
- Relationship
Inmates are able to be in gangs. They are going to be in a higher relationship if you are in their gang and a lower one if you are not in a gang or in an opposing one. Inmate characters may only join one gang. - Health
- Smarts
- Looks
Grandchild, Nephew and Niece Stats
- Relationship
- Looks
- Smarts
School Faculty Stats
- Relationship
- Looks
- Strictness
A strict teacher may be less likely to accept gifts, compliments, and sucking up. Being rude to strict teachers are going to get you in more trouble. - Popularity
One-Night Stands Stats - Looks
This is the only stat which first shows up when having a one-night stand. But when they show up on the Exes tab, they are going to have the same set of stats as the Lover stats.
Step-parent Stats
- Relationship
- Kindness
Step-parents with low kindness are going to have a low relationship with you immediately, never spend time with you, not give you money when asked, and prank you more frequently. - Money
Spirit Stats
- Friendliness
A friendly spirit will not attack your character as much. - Activeness
An active spirit is going to do more haunting when summoned, and causes more paranormal activity.
Co-worker Stats
- Relationship
- Looks
- Professionalism
- Coolness
Adoptive Children Stats
- Health
- Smarts
- Looks
- Behavior
Stats for Non-Relationships
Besides stats for Relationships, there are also some stats for non-relationship.
House Stats
- Condition
- Hauntedness
For haunted houses only. A very highly haunted house is going to have more spirits and more paranormal scenarios.
Car Stats
- Condition
While this is the only stat with a bar, the method of ownership, kind of car, color, age, and value of the car are shown too.
Heirloom Stats
- Condition
While this is the only stat with a bar, the number of years in the family and its estimated prices are shown too. The condition will lower and will be able to affect the price.
Schedule Stats
- Stress
Having too many part-time jobs or being too busy is going to have a higher stress bar that could lead to issues. A stressed character usually will write in their journal that the stress is wearing them down and they are able to suffer a sudden heart attack or stroke due to the high blood pressure. Also, it can affect their performance.
Reaction Stats
- After a vacation, cruise, or nightclub visit, it is going to say how much you enjoyed it, which accordingly will boost happiness. Several activities you may do with other people or with the pets, it is going to say how much they enjoyed what you did or how well you agreed. This will be able to raise or lower the relationship you have with them. If you pay for a child’s tuition or support their own decision to come out of the closet, usually they are going to have a high appreciation. After one-night stands, it is going to say how well you and the other person enjoyed the fling.
Orphanage Stats
- Love
About Stats in BitLife
Stats are the four bars below your character which determine their well-being. They are randomized at the start, but happiness can be low in new generations due to the fact that the character has lost their parent/lover. It is natural for the stats to raise and lower several points when aging up. Having higher percentages on the bars are going to make a character live longer and more successfully. After the Fame update, if your character becomes famous, then there is a fifth bar for Fame. After the Politics update, there was another bar for Approval. In May 2019, Boosts were added to assist characters with low stats be able to raise their bar. The players have to watch an ad to get the boost if they are not a Bitizen.
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