In OSRS, Cerberus is a slayer boss which is high level. To create damage, a slayer level of 91 and a slayer task of Cerberus or hellhounds is needed. Primordial, eternal and pegasian crystals can be dropped by her. These can be attached to the Dragon boots, Infinity boots and Ranger boots respectively and they provide best in slot boost for Melee, Magic and Ranged. Now, the question is how to get to Cerberus in OSRS? Here, we have the way how to get there.
How to Get to Cerberus
The lair of Cerberus is in Taverley Dungeon, at the hellhounds’ area. There, you will find a small opening that you can crawl into to get into the lair. If you are looking for effective ways to get to Taverley Dungeon, you can teleport to Falador and use the wall shortcut near the West bank. It is only a short run from the dungeon entrance. Or, you can move one’s Player-owned house to Taverley, come out through the portal and run south.
There are two methods of navigating the dungeon. You are able to go around the long way to be able to reach the hellhounds area. You will need a dusty key for doing it. Alternatively, you are able to crawl via a pipe shortcut (70 Agility) or you can run via mysterious flooring (80 Agility). It nullifies the need of bringing a dusty key on every trip. Both obstacles are able to be boosted with a Summer pie. It means that you only need 65/ 75 Agility to use the shortcuts with the help of the pie. If the poison spiders nearby manage to poison, it is better to drink an antipoison potion.
You can also use a Key master teleport. It can teleport you straight into the lair. It can only be gained from Cerberus herself, in quantities of three and at a rate of 1/ 64.
About Cerberus’ Lair
Cerberus’ Lair is a dungeon. It limits between the River of Souls and the rest of RuneScape. Cerberus lived here. Cerberus is a three headed hellhound who guards the River of Souls, preventing the living from entering and the dead from escaping. Besides, the lair is also lived by the Key Master. He has a task to prevent Cerberus from escaping the iron gates that hold it.
You may be able to access the lair through a cave entrance in the north-eastern section of the hellhound area in the Taverley Dungeon. It leads to the Key Master who guards three iron gates that lead to Cerberus. He will only permit players who are given a task by hellhounds or Cerberus as a slayer task to fight it.
When you approach Cerberus, he will be aggressive. She may attack with magic, ranged and melee attacks and each of them with a max hit of 23. The magic attack is in the form of a grey ball, the ranged attack is in the form of a ball spike and the melee attack is her biting. The melee attack may be used by her at range.
Three special attacks are owned by Cerberus. She may use them under certain circumstances. Those are listed below.
- She attacks in fast succession with magic which is followed by ranged and melee. At the start of every fight, she will do it and almost every 30 seconds afterwards.
- She releases three balls of fire on the ground and it is shown by her growling. One is released at the player and two are released in random spots around the room. If you stand on or near one of them will cause continuous damage. It will be done by her randomly when below half health.
- Three souls will be summoned by her which is shown by her howling. The souls come from the river behind her and then they will attack the player with each combat style. Each attack of them will drain 30 prayers if blocked or 30 hitpoints if not blocked. Almost every 30 seconds, she may do it. Cerberus will respawn in five seconds after she is defeated.
General Strategy to Beat Cerberus
You must activate Protect from Magic when you are fighting Cerberus. Cerberus is a hellhound-type boss so that she has high offensive stats (220), but she has Defence level (100) which is low. Her weakness is to melee attacks, mainly crush-based ones. However, she is a little bit resistant to stab attacks and resistant against magic, slash and ranged attacks. Nevertheless, she is very weak to ranged, especially the twisted bow.
After spawning, Cerberus is not able to be attacked. She only has an examine option when she is sitting. After she detects a player in the arena, the thing that she will do is stand up to confront the intruder and now she becomes attackable. If there are no players inside, she will go back to the centre of her chamber. Then, her attack option will be deleted. It will also restore all of her health if damaged.
Dealing damage as fast as possible is better to do when you are taking note of attacks of Cerberus. The explosive marker and soul combo are the most common cause of death. For instance, during attacks 14 and 15, souls will be summoned by Cerberus first. After that, she follows up this attack with explosive markers. The markers usually are able to make players confused when they try to avoid them and eat up, forgetting about the souls who are able to deal heavy or fatal damage in the process. So, it is better for you to count the attacks of Cerberus and deal with the spirits as highest priority. Usually, ranged users have an advantage over melee users. It is because the targeted marker is not implemented on the same tick. Cerberus begins the mechanic and it gives them more time to move away from the marker. It also gives their full attention to the incoming souls. Melee users need to count the attacks and then try to avoid running into any other pools in place.
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