Do you want to play Final Fantasy XIV but you cannot decide which FFXIV classes to go with? Well, we are going to share Final Fantasy XIV classes guide. Here is everything you need to know to make your decision easier.
Final Fantasy XIV jobs guide
Apparently, there are 18 available jobs in Final Fantasy XIV: Shadowbringers expansion. Ten jobs of which make you complete a base class to access. This is able to make selecting the right FFXIV class an extremely difficult choice. Fortunately, in Final Fantasy XIV, you are able to take on any and every job with only one character, so if you do not enjoy the class you choose, it is easy to make a change. You will need to check out Final Fantasy XIV leveling guide to make this process a bit quicker.
The best method to start is by choosing your starting role. You are able to choose to be a supportive healer, a resilient tank, or a powerful DPS (damage per second). If you decide to go for a DPS role, then you are going to have another choice to make, Physical Ranged DPS, Melee DPS, or Magic Ranged DPS. You have to note that Healers and Tanks have higher demand due to the responsibility placed on their shoulders, however it is worth going for these roles to get into dungeons quickly.
After you have chosen your preferred role to take on in this Final Fantasy XIV game, the difficult choices begin. So, you are able to sit back, relax, and let our guide you through the most difficult decision you will make now in selecting a Final Fantasy XIV class.
Final Fantasy XIV classes
Here are all the FFXIV classes:
- Tank
- Healer
- Melee DPS
- Ranged Magical DPS
- Ranged Physical DPS
Final Fantasy XIV Classes – Tank
Tanks are the shields for the rest of the party. They have high HP and defense with skills that grab the opponents attention.
Paladin (PLD)
- Base class: Gladiator (GLD)
- Weapon: Swords and shields
Paladin protects the party with the shields and holy magic. Also, they use their MP pool for healing teammates and dealing burst damage.
Warrior (WAR)
- Base class: Marauder (MRD)
- Weapon: Greataxes
Warriors have many self-healing abilities, deal decent damage, and pull in mobs of opponents efficiently.
Dark Knight (DRK)
- Base class: –
- Weapon: Greatswords (Heavensward expansion required)
The Dark Knight utilizes the power of darkness and also has the most potent damage mitigating ability in the game.
Gunbreaker (GNB)
- Base class: –
- Weapon: Gunblades (Shadowbringers expansion required)
Gunbreakers will appeal to the players who are fans of Squall from Final Fantasy 8.
Final Fantasy XIV Classes – Healer
The Healers keep the team alive or bring them back to life, depending on how well they are doing their job. Also, Healers are able to deal minor damage during healing downtime.
Scholar (SCH)
- Base class: Arcanist (ACN)
- Weapon: Books
The Scholar summons fairies to help heal the party and give the shields.
White Mage (WHM)
- Base class: Conjurer (CNJ)
- Weapon: Wands and canes
White Mage is the first job that comes to mind once you think of a healer in Final Fantasy.
Astrologian (AST)
- Base class: –
- Weapon: Star globes (Heavensward expansion required)
The Astrologian utilizes magic to heal and shield the party, and cards to buff teammates.
Final Fantasy XIV Classes – Melee DPS
Melee DPS jobs get you up close and personal with your opponents. Do massive damage while the tank distracts the foe, and the healer keeps you alive.
Monk (MNK)
- Base class: Pugilist (PGL)
- Weapon: Fists
Monks have a high damage output and also can buff the party at the same time.
Dragoon (DRG)
- Base class: Lancer (LNC)
- Weapon: Polearms
Dragoons are known for their impressive jump attacks and being flashy characters. They do similar damage to most DPS classes, however are slower than the other DPS jobs.
Ninja (NIN)
- Base class: Rogue (ROG)
- Weapon: Daggers
Ninjas do fast and powerful combos with the use of ninjutsu.
Samurai (SAM)
- Base class: –
- Weapon: Katanas (Stormblood expansion required)
Samurai does the highest DPS in the game, however does not have any supportive quirks that help the party out in battle.
Final Fantasy XIV Classes – Ranged Magical DPS
Physical ranged DPS attack enemies from a distance. They excel at inflicting sustained damage, and also give support for companions.
Black Mage (BLM)
- Base class: Thaumaturge (THM)
- Weapon: Scepters and staves
The Black Mages in Final Fantasy XIV have good damage potential, it is relatively easy to learn the basics, however they are challenging to master.
Summoner (SMN)
- Base class: Arcanist (ACN)
- Weapon: Books
The Summoner will conjure one of three battle-pets to help them in battle, including some incredibly adorable Carbuncle.
Red Mage (RDM)
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- Base class: –
- Weapon: Rapiers (Stormblood expansion required)
One of the most balanced jobs in Final Fantasy XIV, the Red Mage will use black or white magic and weapons effectively.
Blue Mage
-
- Base class: –
- Weapon: One-handed canes
The Blue Mage is designed solely for solo play, and can only reach level 60. This will be raised to 70 with Patch 5.4.
Final Fantasy XIV Classes – Ranged Physical DPS
Magical ranged DPS attack the enemies by using a variety of arcane arts. Movement is restricted by casting times, however they excel at inflicting high burst damage.
Bard (BRD)
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- Base class: Archer (ARC)
- Weapon: Bows
Bard focuses on supporting the party with damage buffs and removes opponent debuffs on the players with musical power.
Machinist (MCH)
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- Base class: –
- Weapon: Firearms (Heavensward expansion required)
The Machinist wields a gun and utilizes turrets to lay waste to opponents.
Dancer (DNC)
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- Base class: –
- Weapon: Throwing weapons (Shadowbringers expansion required)
The Dancer is a well-balanced DPS and support role in Final Fantasy XIV.
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