In Factorio game, you’re totally allowed to specify what products you want to produce in your factory. Then, this calculator will inform you which resources and factories you will need to produce those outputs. In other words, a calculator is a tool used to calculate resources and factory requirements that you’ll need in running your factory.
Considering production calculators in Factorio game is very important, well, this post will explain production calculators and give you a sample table. Let’s see an example of Factorio Production calculator!
|Advanced Circuit (5)||Transport belt x 0.1||Assembling Machine x1||75 kw|
|Electronic Circuit (10)||Transport belt x 0.1||Assembling Machine x 0.2||14.6 kw|
|Iron Plate (10)||Transport belt x 0.1||Electric Furnace x 0.3||Module → Module||Module x (Your wish number)||52.4 kw|
|Iron Ore (10)||Transport belt x 0.1||Electric Mining Drill x 0.3||Module → Module||Module x (Your wish number)||32 kw|
|Plastic Bar (10)||Transport belt x 0.1||Chemical Plant x 0.1||Module → Module||Module x (Your wish number)||24.0 kw|
|Coal (5)||Transport belt x 0.1||Electric Mining Drill x 0.2||Module → Module||Module x (Your wish number)||17.5 kw|
|Copper Cable (50)||Transport belt x 0.1||Assembling machine x 0.5||32.8 kw|
|Copper Plate (25)||Transport belt x 0.1||Electric Furnace x 0.7||Module → Module||Module x (Your wish number)||122 kw|
|Copper Ore (25)||Transport belt x 0.1||Electric Mining Drill x 0.9||Module → Module Module → Module||Module x (Your wish number)||75.5 kw|
|Heavy Oil (25.641)||Pipe ≤ 561561||Advanced Oil Pressing: Oil Refinery x 0.1||Module → Module||Module x (Your wish number)||48.8 kw|
|Light Oil (65.385)||Pipe ≤ 220196||Heavy Oil Cracking: Chemical Plant x 0.1||Module → Module||Module x (Your wish number)||11.4 kw|
|Petroleum Gas (100)||Pipe ≤ 143961||Light Oil Cracking: Chemical Plant x 0.1||Module → Module||Module x (Your wish number)||21.8 kw|
|Water (135.897)||Pipe ≤ 105923||Offshore Pump x 0.1||Module → Module||0 w|
|Crude Oil (102.564)||Pipe ≤ 140361|
Settings for this production calculator:
- Use recipe set: Vanilla 1.1.19
- Color scheme: Default
- Display rates as: items/second or items/minute or items/hour
- Rate precision: 3
- Factory precision:1
- Minimum assembling machine level: assembling machine level 1/ assembling machine level 2/ assembling machine level 3
- Preferred furnace: Stone furnace/ Steel furnace/ Electric furnace
- Preferred fuel: Wood/ Coal/ Solid-Fuel/ Rocket-Fuel/ Nuclear-Fuel
- Primary oil processing recipe: advanced-oil-processing/ basic-oil-processing/ coal-liquefaction
- Enable Kovarex processing: (ticked)
- Preferred belt: transport-belt/ fast-transport-belt/ express-transport-belt
- Minimum pipe length: 17
- Mining productivity bonus: +0%
- Default module: no module
- Default beacon: no module × 0
- Recipe sort order: Topological order/ Alphabetical order
- Format values as: Decimals/ Rationals
- Fancy tooltips (requires refresh): (ticked)
Production Calculator Spreadsheet
We think you will need the Production Calculator Sheet to perform highly accurate production calculations:
The spreadsheet actually shows the requirements for all types of production facilities from chemical plants, assemblers and drills to labs, inserters and belt lanes.
Through spreadsheet, you’re able to set the productivity modules which are particularly useful to see how much raw material and processing you perform and save by adding some modules in the late stages.
Speed modules show where you can see how many machines you will need if you fill remaining slots which are not taken by the productivity modules with speed modules. This displays counts for all module levels at once which are not needed for repeated calculations.
For each recipe, you can also adjust beacon influence on the machine. Technology bonuses come where you can specify the levels for any tech which affects machine counts: lab research speed, mining productivity and inserter capacity bonus.
In the optimised machine composition, you can specify the number of machines you wish to use and the script will calculate the cheapest combo of the machine types and then speed modules which gives you the required throughput.
Inserter throughput will take source and target into account (belt-to-chest, chest-to-belt, and chest-to-chest are all different, stack size and belt type.
Additionally, alternative production methods will work when there are numerous ways to produce a product, for example basic/advanced oil processing and coal liquefaction. Well, you’re able to choose the method to use or even a mix of them.
There are also production balancing options where you can calculate how much heavy and light oil cracking is necessary to obtain the exact amounts you need of each oil type or the ratio between uranium processing and kovarex enrichment.
You can also get a graph which shows how to wire things up. Well, the thicker lines here means the higher throughput. Then, you will find a note which says ‘tooltips on each item, it really shows you the ingredients and results counts.
In this case, non-item production goals are the things such as research on different levels and satellite launch are included in the item list to easily calculate combined requirements. We think it’s necessary to support expensive recipes and also the normal ones.
How to Use a Production Calculator Spreadsheet?
Links of spreadsheet:
0.14: normal cost recipes link.
Here’s how to use a production calculator spreadsheet!
- First, you should make your own copy of the spreadsheet by going to File, then Make a copy.
- After that, you can put in the amounts for the things you will need in the Want column.
- Then, click the Rebalance button to do oil and uranium balancing calculations. (Firstly, you will have to give the script permission to run. However, it only requests access to change things in the same spreadsheet and to show the graph).
- Afterwards, choose ‘Data’ and then ‘Filter views’ à ‘Active items’ to narrow it down to thems you wish.
- If you really love it, you can then press the ‘Production graph’ button to obtain a nice graph which shows which items have to go where.
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