Not only in Pokemon Sword as the seventh and eighth Pokemon game generation, Macham is also available in Pokemon Go generation. Just like in Pokemon Sword, Machamp also has the best attacks and moveset. Machamp is well-known as a powerful and fighting Pokemon type.
Of course, it would be a waste if it didn’t have fast movements. Well, the best moves of Machamp are totally important to give attacks in Pokemon Go. If you really want to know the best attacks of Machamp, first of all, you should know any moveset which is best for Machamp.
Let’s dive for Machamp’s attacks and moves through this post below!
Machamp’s Best Attack in Pokemon Go
In Pokemon Go, Machamp is available for Fast Attacks including:
-
- Bullet Punch (Steel-type)
- Counter (Fighting-type)
- Karate Chop (Fighting-type)
Moreover, Karate Chop here is a legacy move that means which is not available through Normal Fast TMs or evolution during the normal circumstances. In this case, you don’t have to worry as Machamp is also available for Charged Attacks including:
-
- Close Combat (Fighting-type)
- Cross Chop (Fighting-type)
- Dynamic Punch (Fighting-type)
- Heavy Slam (Steel-type)
- Rock Slide (Rock-type)
- Stone Edge (Fighting-type)
- Submission (Fighting-type)
In addition, Stone Edge and Submission are legacy moves which can be unlocked through an Elite Charged TM. A Purified Machamp will have the Normal-type Charged Attack of Return through Team Go Rocket Grunts. While, a Shadow Machamp will have the Normal type Charged Attack of Frustration. So, neither of those are recommended to keep on your Pokemon.
To get the Best Attacks for Machamp, here we recommend you to power up two Machamps in order to have one for raids and one for PVP. So, here are our recommendations!
Machamp’s Moveset for Raids
The best Machamp’s moveset includes Counter and Dynamic Punch. However, it will come in handy when Diagla returns to attack due to Machamp will be the fifth-best counter with this moveset. Moreover, the Shadow Machamp will be the second best which is tailing only Lucario.
Here’s the detail for Machamp’s moveset!
Moveset | DPS | TDP | TTFA |
Counter + Dynamic Punch | 17.08 | 652.94 | 6.3 s |
Karate Chop + Dynamic Punch | 16.92 | 646.80 | 4s |
Ballet Punch + Dynamic Punch | 16.44 | 628.49 | 4.5 s |
Counter + Close Combat | 15.22 | 581.74 | 11.7 s |
Counter + Cross Chop | 14.78 | 565.02 | 6.3 s |
Counter + Rock Slide | 14.52 | 555.00 | 6.3 s |
Counter + Submission | 14.49 | 554.10 | 6.3 s |
Karate Chop + Close Combat | 14.25 | 544.89 | 8 s |
Counter + Heavy Slam | 14.20 | 542.74 | 6.3 s |
Karate Chop + Cross Chop | 14.14 | 540.61 | 4 s |
Counter + Stone Edge | 14.-4 | 536.81 | 11.7 s |
Karate Chop + Submission | 13.58 | 519.39 | 4 s |
Bullet Punch + Cross Chop | 13.56 | 518.61 | 4 .5 s |
Karate Chop + Heavy Slam | 13.49 | 515.89 | 4 s |
Karate Chop + Rock Slide | 13.46 | 514.73 | 4 s |
Bullet Punch + Rock Slide | 13.18 | 501.80 | 4.5 s |
Bullet Punch + Close Combat | 12.98 | 496.17 | 9 s |
Karate Chop + Stone Edge | 12.88 | 492.27 | 8 s |
Bullet Punch + Heavy Slam | 12.78 | 488.77 | 4.5 s |
Ballet Punch + Submission | 12.49 | 477.58 | 4.5 s |
Ballet Punch + Stone Edge | 11.59 | 443.14 | 9 s |
Here’s for Machamp’s Fast Moves
-
Bullet Punch (Steel)
- Damage: 9.0
- Snow: 10.8
- PWR: 9
- Energy:10
- DMG window: 0.3s – 0.9s
- CD: 0.9s
- EPS: 11.1
- DPS: 10.0
Super Effective vs.
- Fairy: 160.0% damage
- Ice: 160.0% damage
- Rock: 160.0% damage
Not Very Effective vs.
- Electric: 62.5% damage
- Fire: 62.5% damage
- Steel: 62.5% damage
-
Counter (Fighting)
- Damage: 14.4
- Cloudy: 17.3
- PWR: 12
- Energy: 8
- DMG window: 0.7s – 0.9s
- CD: 0.9s
- EPS: 8.9
- DPS: 16.0
Super Effective vs.
- Dark: 160.0% damage
- Ice: 160.0% damage
- Normal: 160.0% damage
- Rock: 160.0% damage
- Steel: 160.0% damage
Not Very Effective vs.
- Bug: 62.5% damage
- Fairy: 62.5% damage
- Flying: 39.1% damage
- Ghost: 62.5% damage
- Poison: 62.5% damage
Here’s for Machamp’s Charge Moves
-
Close Combat (Fighting)
- Damage: 120.0
- Cloudy: 144.0
- PWR: 100
- Cycle Damage: 100
- DMG window: 1s – 2.3s
- CD: 2.3s
- DPS: 43.9
-
Cross Chop (Fighting)
- Damage: 60.0
- Cloudy: 72.0
- PWR: 50
- Cycle Damage: 100
- DMG window: 0.8s – 1.2s
- CD: 1.5s
- DPS: 33.3
-
Dynamic Punch (Fighting)
- Damage: 108.0
- Cloudy: 129.6
- PWR: 90
- Cycle Damage: 180
- DMG window: 1s – 2.7s
- CD: 2.7s
- DPS: 33.3
-
Heavy Slam (Steel)
- Damage: 70.0
- Cloudy: 84.0
- PWR: 70
- Cycle Damage: 140
- DMG window: 1.5s – 1.9s
- CD: 2.1s
- DPS: 33.3
-
Rock Slide (Rock)
- Damage: 80.0
- Cloudy: 96.0
- PWR: 80
- Cycle Damage: 160
- DMG window: 1.5s – 2.6s
- CD: 2.7s
- DPS: 29.6
Here’s for Machamp’s Legacy Moves
-
Karate Chop (Fighting)
- Damage: 9.6
- Cloudy: 11.5
- PWR: 8
- Energy:10
- DMG window: 0.6s – 0.8s
- CD: 0.8s
- EPS: 12.5
- DPS: 12.0
Super Effective vs.
- Dark: 160.0% damage
- Ice: 160.0% damage
- Normal: 160.0% damage
- Rock: 160.0% damage
- Steel: 160.0% damage
Not Very Effective vs.
- Bug: 62.5% damage
- Fairy: 62.5% damage
- Flying: 39.1% damage
- Ghost: 62.5% damage
- Poison: 62.5% damage
Here’s for Machamp’s Legacy Charge Moves
-
Stone Edge (Rock)
- Damage: 100.0
- Cloudy: 120.0
- PWR: 100
- Cycle Damage: 100
- DMG window: 0.7s – 2.1s
- CD: 2.3s
- DPS: 43.5
-
Submission (Fighting)
- Damage: 72.0
- Cloudy: 86.4
- PWR: 60
- Cycle Damage: 120
- DMG window: 1.8s – 2s
- CD: 2.2s
- DPS: 27.3
Machamp’s Strength and Weakness in Pokemon Go
Machamp is a fighting and powerful type Pokemon which has a max CP of 3455, 159 defense, 207 stamina and also 234 attack. Machamp is initially found in the Kanto region (Gen 1). As we have explained above, the best moveset of Machamp are Counter and Dynamic Punch (17. 08 DPS).
Here’s Machamp’s weakness chart!
- Fairy deals 160% damage.
- Flying deals 160% damage.
- Psychic deals 160% damage.
Here’s Machamp’s Strength/ Resistance chart!
- Bug deals 62.5% damage.
- Rock deals 62.5% damage.
- Dark deals 62.5 % damage.
Here’s for additional of Machamp’s Stats in Pokémon GO
- Generation: Generation 1
- Category: Non-Legendary
- Base Flee Rate: 5%
- Buddy Distance: 3 km
- Pokédex Height: 1.6 m
- Pokédex Weight: 130.0 kg
- Bonus candy on capture: 7
- Bonus Stardust on capture: 400
- Can be put in a gym?: Yes
- Can be transferred?: Yes
- Stardust cost for Second Charge move: 50000
- Candy cost for Second Charge move: 50
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